Edutainment 2010 will cover a range of topics including:
-Animation Techniques
-Adaptive Learning
-Active Interaction in Games
-Augmented Reality, Mixed Reality in Education/Training
-Collaborative Environments and Learning
-DigitalMuseum and Digital Heritage
-Education and Remote Classrooms
-Educational Robots and Toys
-Effectiveness of Virtual Reality for Education
-E-Learning Platforms and Tools
-E-Learning Standards
-Game AI and Artificial Life
-Game Design and Development
-Game Engine Development and Customization
-Game Physics
-Game Rendering/Animations
-Game-based Learning/Training
-Games in Real World
-Interactions in Games
-Learning Resource Management
-Life Long Learning
-Mobile Learning
-Multimedia in Education/Training
-Online/Mobile Game/Video Game
-Practice and Experience Sharing
-Remote Group Simulations
-Simulation and animation
-Social and Cultural issues
-Storytelling and Narrative in Education
-Synergies between Digital TV and Edutainment
-Ubiquitous Learning
-Virtual Characters/Agents
-Vision and Imaging Technology in Games
-VR-based Education/Training
-Virtual Lab in Education
-Virtual Reality in Education
Papers accepted in the conference will be published as a volume in Lecture Notes in Computer Science, Springer (EI index). Selected paper will be published in Transactions on Edutainment and International Journal of Virtual Reality (IJVR). The conference will have tutorial and workshop sessions conducted by international researchers.
Paper Length: (in Springer-Verlag's LNCS format)
LNCS format: http://www.springer.com/sgw/cda/frontpage/0,11855,1-164-2-72376-0,00.html
Full Paper: 12 pages
Short Paper: 8 pages
Important Date:
Due of Submission
Due of Acceptance
Due of Camera-ready
February 15, 2010 March 15, 2010 March 25, 2010
May 1, 2010
May 15, 2010
General Information